World
Regions and levels
The island map, from the fields to the Pit. Level rises with distance from the colony, and every region has hunting on three heights.
Wainsend is one continuous island. The farther from the colony, the more dangerous the hunt. Every region has at least one way up and one way down, and half of them are also a shortcut to another region.
| Region | Levels | What you find |
|---|---|---|
| Fields and sawmill | 1 to 3 | field rat, crab, wasp, boar |
| The Drain under the colony | 1 to 5 | scavengers and smugglers; the Old rat matriarch in her lair |
| The Lowwood | 1 to 5 | wolves, alpha wolf, deer, snakes, badgers |
| Old Fort | 5 to 9 | the fugitive gang and their chief |
| The Bog | 6 to 10 | oozes, water snake, toads, leeches; the Sludge King |
| Mountain slopes | 6 to 12 | lynx, bear, bats |
| The Mountain (4 to 5 ledges and caves) | 12 to 18 | stone and ruin spiders, cave troll, gargoyle |
| Old Watchtower | 14 to 16 | skeletons and specters, floor by floor, up to the Watch Captain at the top |
| The Royal Dig | 8 to 20 | miner skeletons, deep spiders, the Blight's dead |
| Tide Islet | — | smugglers; reachable on foot only at low tide |
The Royal Dig
The mine mouth sits in the Company camp. The way down is the rail winch: every station you reach stays unlocked for later trips.
- Galleries I–III (8 to 12)
- The Deep Veins (12 to 14)
- Ruins under Wainsend (14 to 16)
- Crypt of the Kings (16 to 18)
- The Pit (20), private
Each station is a floor with several hunting grounds, not a corridor.
Verticality
| Layer | What's there |
|---|---|
| Above: hill, plateau, ruined rooftop | its own hunt and a shortcut over the top |
| Surface | the region's base hunt |
| Below: den, cellar, cave, hole | more of the same family, sometimes the next one up, stronger |
To climb up and down there are ramps, steps cut into the rock, ladders, ropes (bring one), climbing walls and holes.
Zones
- Safe core: inside the palisade, no one fights.
- Grey zone: fair, market, tavern and docks; guarded gates.
- Lawless land: outside the palisade. In the beta, PvP and theft are turned off.