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Grimbreck

Items

Items, loot and backpack

Weapons, shields, clothing, consumables and what each creature drops. Weight, wear and coin.

What exists today

Type Items
Weapons shortsword, iron sword, axe, war hammer, short spear, dagger
Shields plank shield, round shield
Clothing leather chestpiece, linen tunic, wool trousers, leather trousers, tall boots, leather boots, short hood
Consumables small health potion, bread, meat
Materials bone, rat tooth, spider silk, wolf pelt, boar tusk, bear pelt

Copper coins go straight to the purse: they take no space and weigh nothing.

Consumables

Healing comes over time, not all at once, and consumables in the same group share a cooldown. A potion mid-fight saves you, but it doesn't erase the mistake.

Weight

Backpack weight has three bands: light, burdened and overburdened. The more you carry, the slower your step and the more stamina it costs.

Wear

Weapons and armor wear down with use and need repair at the forge. The smugglers on Tide Islet sell cheap gear, but it is broken or close to breaking.

Loot

Creature Typical loot
Giant rat coins, bone, rat tooth, sometimes bread
Old rat matriarch coins, teeth, meat, sometimes a potion or a dagger
Spider coins, spider silk, sometimes a potion or leather boots
Wolf wolf pelt, meat
Boar meat, boar tusk, bone
Brown bear bear pelt, meat, bone, sometimes a potion

Loot drops to the ground and is picked up by area. You can swap between two weapon sets mid-fight.

Loot tables are being tuned during the beta and may change.