Character
Oaths
Your character's class, sworn at level 20 before a mentor. Thirty paths, each with a boon and a trade-off.
The Oath is your character's class. No one is born with it: it is sworn from level 20 on, before a mentor, after a trial.
How to swear
- The Wheel. The Oath's node sits at the tip of a sector of the Wheel of Oaths (hybrids sit on the border between two). To reach it: level 20, points in the sector and a path to it.
- The trial. The mentor asks you to land the required technique, with the required weapon, on enemies of level 16 or higher, and to defeat a target. You can abandon the trial.
- Swear. The Oath grants its own technique, a boon and a trade-off, health, mana and stamina growth past level 20, and full-rate training for the sector's Skills.
One Oath per character. Five tiers of choice at levels 20, 30, 50, 75 and 100.
The 30
| Mentor | Oaths |
|---|---|
| Melee | Knight, Sentinel, Berserker, Brawler, Guardian, Breaker, Bulwark, Firebrand, Arcane Blade, Winter Blade |
| Magic | Arcanist, Pyromancer, Geomancer, Cryomancer, Electromancer, Runemancer, Lich, Conjurer, Necromancer |
| Hunt | Assassin, Marksman, Scout, Reaper, Storm Marksman, Shapeshifter |
| Light and nature | Priest, Paladin, Inquisitor, Druid, Storm Druid |
Origin and Oath
The Origin chosen at creation points to two sectors of the Wheel and suggests Oaths, but locks nothing:
| Origin | Sectors | Typical Oath |
|---|---|---|
| Child of the Woods | Nature + Fury | Shapeshifter |
| Acolyte of the Flame | Fire + Light | Inquisitor |
| Dunmora Miner | Bastion + Earth | Bulwark |
| Page of the Tower | Arcane + Technique | Arcane Blade |
| Northern Gravedigger | Frost + Shadow | Lich |
| Ridge Scout | Hunt + Lightning | Storm Marksman |
| Wanderer | no past | any |
In the beta, the island runs from level 1 to 20. The Oath is the horizon for whoever leaves Wainsend.